Did you see the Horizon programme on gaming last week; ‘Are video games really that bad?
I think the dilemma of how much children should be gaming is a concern of every parent wherever children are educated.
If they’re home educated, they have more time for and access to gaming. If they’re at school all day, and just want to game in the evenings and nothing else, the parents still have the same worry about whether the work’s being done or never getting to see the kids!
The programme raised many interesting points, many on the positive aspects of gaming and how it could be influential to mental development for both the young and the rest of us!
But of course, research and statistics can be stacked to show anything you want them to show – I’m very aware of that and so should we all be.
However, after watching this programme and another one on Panorama; ‘Could a Robot Do My Job?’ which suggested that the most valuable preparation for the world of employability were skills; technological, creative thinking and caring skills, my feeling about parenting remains the same.
That education and our parenting, and how your kids turn out, is never the result of one influence.
Decisions about gaming and technology are never taken in isolation, there are far more intangibles that come into play. For example; parenting styles and how much interaction parents have, conversations about the games and discussions about how to respond to them, or what else is on offer at the time, the home environment, the child’s personality, all play a part. And these issues affect the way our children grow, how they develop, and how they respond to the things in their lives, either educational opportunities – or gaming.
The way in which children respond to gaming and the violence that they witness there has been of huge concern. And the programme asks whether this is likely to make children themselves more violent. But as the programme points out, it is not the violence in the game that affects kids in isolation, it’s often the frustration children feel – and this can be influenced by other factors besides gaming like how much they do it and how much they get out for active play, for example – which affects what they do as a result of gaming.
Parenting children who game is no different to parenting children who do anything; it’s about maintaining a balance between all activities and aspects of their lives, having conversations about life and what is healthy and what is not, constantly being involved and keeping communication open!